DBC Network Bridge
Operation Manual
page 47
5.2.2 CobraNet: Input
To access the
CobraNet Input
window, click on the
CobraNet
tab,
then click on the
CobraNet Input
tab. The
CobraNet Input
window
will open (Figure 5.3).
The DBC Network Bridge can accept three Bundles from the CobraNet
network and route the audio Slots of those Bundles into the process-
ing and mixing of the unit. These three Bundles (RxB, RxC, and RxD),
are assigned Bundle numbers by the Bundle window. If a transmitter
is supplying audio on that Bundle, the Active lamp will light. The
'Seek' button allows scanning of the multicast Bundles (Bundles 1-
255) to see if any of the Bundles have audio data on them. If audio is
detected on any of those Bundles, the Bundle number will stop at that
point.
The individual audio Slots are assigned one of the eight CobraNet
Inputs to the DBC Network Bridge. Once the eight CobraNet Inputs
have been assigned Bundles and Slots, they can be used by the unit
for routing and processing. The CobraNet Inputs each have a unique
label for identification and can be routed into the processor in several
ways. The Input Processing Sections can accept either the analog
input or
the CobraNet Input auxiliary analog input, or a digital AES/
EBU input. In addition, a CobraNet Input can be routed directly to a
corresponding AUX Output. The monitor output has access to all eight
CobraNet Inputs in its mix.
Links from any of the 8 bundle audio channels can be drawn by click-
ing on the pink boxes and dragging the wire to the chosen input. The
‘Default Link’ button sets up the first bundle to link to the respective 8
CobraNet inputs, while the ‘Unlink’ button removes all links.
5.2.3 CobraNet: Output
See this information in the Operation Section 4.7.8.
5 Advanced Operation
Figure 5.3 CobraNet Input Window